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[Terminée] Page Aptitudes martiales des Lyokoguerriers

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Mr. S MessagePosté le: Mar 13 Aoû 2013 16:24   Sujet du message: [Terminée] Page Aptitudes martiales des Lyokoguerriers Répondre en citant  
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Pour ce dossier, j'ai décidé de poster un personnage tous les deux jours. Par exemple, on est mardi, donc je posterai Ulrich jeudi, Yumi samedi, etc. J'ai utilisé, pour la traduction, Google traduction, Linguee, mes connaissances personnelles (attention, c'est approximatif, c'est du niveau 5ème) et celles de ma mère. Je n'ai pas fait la mise en page, donc Shaka désolé, tu vas avoir un peu de boulot Wink Merci à toute personne Anglophone de corriger les fautes possibles.
Voilà le texte donc.

Citation:
The data in these graphics aren't official or validated by reliable source. They correspond to the interpretation of the editor, based on the series. A subject is dedicated at this discussion on the forum. If you want to talk about it, please clic here
Graphics are based on character's abilities throughout the series, including evolution and final equipment

ODD

Powerful 1/5 : Odd have the less powerful weapon. It doesn't mean that it is weak, just his first quality is not the clout. Monsters do fear that in their target (except Creepers) ; and virtual envelops too should absorb a lot before being devirtualized.

Defense 3/5 : Odd's defense is average. His shield has many advantages : it covers a good part of his body and snaps quickly. However, it has its weaknesses : it breaks quickly and doesn't protect the user's legs

Melee 2/5 : Odd isn't for melee. His weapons and his fighting style require distance. Odd hasn't Ulrich's saber or his martial arts, and even less Yumi's fans or William's colossal force.
Two points for him : his dodge speed, even close and the near impossibility to dodge a laser arrow at close range

Ranged 5/5 : Yes, every Lyoko-warrior has his excellence point !
Odd is the group's sniper. Aside from the season 1, he has almost unlimited ammo with an extremely large range, a significant speed and accuracy increasing as Odd fight on Lyoko. Usable in all circumstances, even in full spin, laser arrows Odd make a formidable marksman.

Dodge 4/5 : One of Odd's highlights ! Some may think that his dodge is poor because it is very often devirtualized ! But these mistakes are not due to Odd's inability to dodge, but only because it takes unnecessary risks all the time. If we report the number of Odd's devirtualizations compared to exposure to monsters' fire, we obtain a ratio finally quite respectable. How many times Odd survived and through very large distance under a big fire with a low number of life points ? He is the Lyoko warrior who is on average successful better with tarantulas. He also stood up to William for long periods dodging his sword. However, the man-cat remains a bit below Yumi

Speed 4/5 : Odd is extremely bright ! This is the key to his aptitudes. If Yumi quickly dodge with her agility, Odd count on his fabulous speed. When he gets on all fours, he is very fast.

Strategy 3/5 : We had difficult to assign a rating. Indeed, The character has inconsistency. Most of the time, Odd is the beefy base. Fascinated by Lyoko and driven by the fight, he loads, lack of attention and pays. However and unlike Ulrich, man-cat sometimes develops some very interesting tricks that allow him to return to his advantage a desperate fighting, made rodeo on Mantas and even William fool whistling. Odd is the one which best uses the configurations of each country to his advantage, so a mixed picture.

Special power 1/5 : The obvious point where Odd is injured. His foresight gift, deleted at the end of the series, occurs without having any control over He does not usually help in fighting and let the contrary totally helpless and defenseless against his opponents during the time of the vision.

Odd is a paradoxical character. His cup of tea ? Rush. His combat style ? Long-range arrows, he shoots burst or he adjusts to aim the target. In short, a weapon that would have led him to become a support and long distance shooting unit. The kind of individual who can strafe from afar when his allies load and fire the arrow just to the fateful moment when nobody expected …

This is indeed a paradox that the character who is a real rusher while his Lyoko version rather would have led him to become a fighter who works remotely and support maybe one day if his gloves were replaced by others to get more arrows and burst, it will be in front with his personality.



ULRICH


Powerful 4/5 : Ulrich's brute force is one of the best in the series. Faced with the monsters, the sabres is a great weapon. It is accurate to reach the eye and devirtualize almost certainly the most puny monsters (Hornets, Kankrelats) without even touching the target. A well-adjusted stroke destroy even sure a lyoko warrior (clone polymorphic or William). It is planting his two swords in targets Kollossus Ulrich has grounded.

Defense 4/5 : Contrary to what many think, Ulrich's defense is one of the best in the series. His frequent devirtualizations are more errors than a gap in defense. Proof is : Ulrich's sabers almost all known stop : Odd's laser arrow, monsters' shooting that he can ricochet. Ulrich is the only hero armed and strong enough to block William's big sword. When the samurai focuses he happens to block fulle of bursts of gunfire. Only downside of the charts : Megatanks' fire who twice destroyed the saber.

Melee 4/5 : Combining his two sabres Ulrich is almost the most powerful Lyoko-Warriors in close combat. But one person surpasses …

Ranged 2/5 : The capacity in Ulrich excels less. While he finished later in the series, try to launch his sabres. The power of the shot made ​​him earn his 2/5, but it's a double or quits : maneuvering leaves Ulrich disarmed. Moreover, it has a range and a very low accuracy. Finally, Ulrich is almost helpless in the air.

Dodge 2/5 : Ulrich could be a great dodger, maybe one of the best thanks to its various powers. But Stern is not very focused on dodge. Certainly, he had good dodge sequences, but he prefers parry with his sabre. His rusher temperament have won him many devirtualizations. The 2/5 punishes greater the difference between dodge Ulrich as we saw in the series and could have the potential to dodge Ulrich using his powers properly.

Speed 5/5 : Ulrich is the fastest Lyoko-warrior.

Strategy 2/5: Another area in which our hero doesn't shine. If correctly using his weapons and powers, Ulrich could excel, it does not happen often in way out of bad situations like the fact Aelita by trickery or Odd by presumptuously. The Ulrich strategy boils often, too often the frontal attack. Ulrich has more on his power on his head.
Special Powers 4/5: Ulrich is the best off-the original Lyoko warriors in Genesis and the early seasons. His two powers are formidable, not to say almost terrifying. The Supersprint made ​​him a virtual torpedo capable of defeating the enemy is redundant and out of the most dangerous situations. It is a weapon of Ulrich surgical strike: Fast, accurate, deadly. It fills the gaps triplicate Ulrich dodge. When it comes to more triangular position, the target is suddenly eradicated almost certain. Only William held the technique failure.
This is not so much the powers themselves that make extremely powerful Ulrich: The three powers are matched and complement Ulrich equipment. The Supersprint allows it to penetrate directly into the ma-ai, the kill zone of the opponent. In addition, with the acceleration, the power of his sword is tenfold. However the powers of Ulrich does not have other opportunities that they offer to the base. Exploitation, though formidable, is limited compared to the powers of William and Aelita.

Ulrich is clearly the tank of the team. His powers and weapons make it the ram pushes the enemy lines and create the gap. Ulrich is also one of the most versatile Lyoko-Warrior in terms of ability. It's good everywhere.
One might even venture to say it might have been the best-Lyoko Warrior "nice" ... if he had more combat intelligence. Why Ulrich does not stand out more in Code Lyoko? Because most of the clashes took place against monsters that strafe away and Ulrich is a contact man ... Once it was matter of fighting hand-to-body (Clone polymorphic or William), he shone. And it is wise to think that if in the future the-Lyoko Warriors had to face more regularly humanoid opponents ... armed, for example, binoculars black blades ... his skills will become paramount.



YUMI


Power 4/5: This statistic surprised very often. She deserves explanation. Contrary to popular belief, Yumi's fans are very powerful. They devirtualize, just as the sabre of Ulrich, the most frail monsters without necessarily typing their target. Moreover, they have a unique ability: They are the only weapon that has proved capable in a single jet to destroy several monsters in a row.
When William took them in the buffet, he did not recover. Many times the shots Yumi failed in reaching an arm of XANA-warrior therefore falls rather imprecise or luck.

Defense 3/5: One area where Yumi is not at her best. This is not her fault, the complaint is rather to address her weapon. It has two major flaws: The first is its lack of effectiveness for blocking. The weapon is very small, Yumi must be firmly set on her feet to block shots and it still suffers from the impact of the blockade. In addition, they protect the surface is very limited and they are unable to block the blade William or shooting Megatank. The second defect is understood that as long as Yumi launched her weapons, she is totally helpless in terms of defense, especially if they never return to.
Her impressive technique turnstile allowed him to return everything back full bursts. However, Yumi put so much on defense but on the dodge.

Melee 3/5: A mixed issue.
Yumi has correct skills for the melee, including agility which gives again a clear advantage in close combat. Her lack of strength compared to boys can sometimes be a problem, especially against William. The biggest flaw Yumi hand-to-body is not a lack of power but her equipment. Yumi has absolutely no weapons and no useful power in close combat. She must rely on trickery to get by.

Ranged Attack 4/5: Yumi close to perfection. Her fans can enchainer several strikes without stopping, always return to their starting point and have a very strong range. They are unpredictable and powerful for the enemies when they fly.
Two defects deprive Yumi point of perfection: If both fans do not fly, it must wait to be caught in order to remove it. Furthermore, it must be firmly set on his feet to correct shots.

Dodge 5/5: The point of excellence Yumi. On this ground, Yumi suffers no rival with his gymnastic talents. She is able to make progress on the most difficult terrain while making lavish dodges through its donations gymnast.
His formidable skills have often drived William crazy.

Speed ​​2/5: Yumi is maybe the slowest-Lyoko warriors with Aelita. During the frantic races, she is often last and is quickly overtaken by Odd and Ulrich. Her dodging and fighting techniques rely more on agility, rather than her speed.

Strategy 4/5: Here is a point in which Yumi shows from its lovesick.
Although the fighting style of Yumi has significant strengths, it may be one that has the largest gaps. Yumi, the more thoughtful of the group has always used his brain to override his weaknesses. It may be the most conservative character acts and combines the best means at its disposal to get out of dangerous situations.

Special power 2/5: If the power of Yumi could be one of the most powerful, energy and concentration it requires is an undeniable gap, and the slowness with which it runs. So, Yumi is almost unable to use it in the middle of a melee or physical melee. Where his power is more efficient, it may be when combined with the launch range.
Yumi is the exact opposite of Ulrich. Ironic isn't it?
Ulrich is built for melee Yumi for medium and long distance. Ulrich is naturally well endowed with weapons and power, Yumi is the most underserved. Ulrich has not an ounce of tactics, Yumi is an expert in unlocking situation to his disadvantage.



A la revoyure !

_________________

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a_queenoffairys MessagePosté le: Mer 09 Oct 2013 03:42   Sujet du message: Re: Traduction de la page Aptitudes martiales des Lyokoguerr Répondre en citant  
[Frelion]


Inscrit le: 14 Oct 2009
Messages: 58
Localisation: Australie
Mr. S a écrit:
The data in these graphics aren't official or validated by a reliable source. They correspond to the interpretation of the editor, based on the series. The final result is therefore subject to debate. There is therefore a thread dedicated to this discussion (in French) on the forum. If you want to talk about it, please <lien="http://forum.codelyoko.fr/viewtopic.php?t=4836">click here</lien>!
Graphics are based on character's abilities throughout the series, including evolution and final equipment.

ODD

Power 1/5: Odd has the least powerful weapon. It doesn't mean that it is weak, just its foremost quality isn't dealing damage. Monsters don't fear it anywhere but in their target (except Creepers); and virtual envelopes too should absorb a lot before being devirtualized.

Defence 3/5: Odd's defence is average. His shield has certain advantages: it covers a good part of his body and activates quickly. However, it has its weaknesses: it breaks quickly and doesn't protect the user's legs.

Melee 2/5: Odd isn't one for melee. His weapons and his fighting style require distance. Odd doesn't have Ulrich's saber or his martial arts, and even less Yumi's fans or William's colossal force.
Two points for him: his dodge speed, even when close and the near impossibility of dodging a laser arrow at close range.

Ranged 5/5: Yes, every Lyoko Warrior has his strong point!
Odd is the group's sniper. Aside from season 1, he has almost unlimited ammo with an extremely large range, significant speed and increasing accuracy each time Odd fights on Lyoko. Usable in all circumstances, even in full spin, laser arrows Odd make a formidable marksman...

Dodge 4/5: One of Odd's highlights! Some may think that his dodge is poor because he is very often devirtualized! But these mistakes are not due to Odd's inability to dodge, but only because he takes unnecessary risks all the time.
If we look at the number of Odd's devirtualizations compared to exposure to monsters' fire, we obtain a quite respectable final ratio. How many times Odd survived and through very large distance under a big fire with a low number of life points? He is the Lyoko Warrior who is, on average, the most successful against Tarantulas. He also stood up to William for long periods dodging his sword.
However, the catboy remains a bit below Yumi.

Speed 4/5: Odd is extremely lively! This is the key to his aptitudes. If Yumi quickly dodges with her agility, Odd counts on his fabulous speed. When he gets down on all fours to run, he becomes very fast.

Strategy 3/5: We had difficulty assigning a rating.
Indeed, the character has inconsistency. Most of the time, Odd is fairly straightforward. Fascinated by Lyoko and driven by the fight, he charges, loses attention and pays for it. However and unlike Ulrich, catboy sometimes develops some very interesting tricks that allow him to turn desperate fights back to his advantage. He's very often surprised monsters by appearing out of nowhere when they least expected it, rode Mantas like in a rodeo and even fooled William by whistling. Odd is the one which best uses the configurations of each Sector to his advantage.
So a mixed balance of things.

Special power 1/5: The obvious point where Odd is let down. His Future Flash, deleted at the end of the series, occurs without him having any control over it. It does not usually help with fighting and has the opposite effect, leaving him totally helpless and defenceless against his opponents during the time of the vision.

Odd is a paradoxical character. His cup of tea? Rush. Showing off, making a show out of it. His combat style? Long-range arrows, which he shoots in bursts or he adjusts to aim for the target. In short, a weapon that would have led him to become a support and long distance shooting unit. The kind of individual who can strafe from afar when his allies charge and fire the arrow just at the fateful moment when nobody expects it...
This is indeed a paradox that the character who is a real rusher while his Lyoko version rather would have led him to become a fighter who works remotely and supports his teammates. Maybe one day if his gloves were replaced by others to get more arrows and bursts, it will be more in tune with his personality.


ULRICH


Power 4/5: Ulrich's brute force is one of the best in the series. Against the monsters, the saber is a great weapon. It is accurate at piercing the eye and almost certainly devirtualizing the most puny monsters (Hornets, Kankrelats) without even touching the target. A well-aimed blow will surely destroy even Lyoko Warrior (polymorphic clone or William). It's by planting his two swords in its targets Ulrich was able to defeat the Kolossus.

Defence 4/5: Contrary to what many think, Ulrich's defence is one of the best in the series. His frequent devirtualizations are more errors than a gap in defence.
Proof is: Ulrich's sabers are known to stop just about anything: Odd's laser arrows, monsters' lasers, which he can deflect. Ulrich is the only hero armed and strong enough to block William's big sword. When the samurai focuses he manages to block full of bursts of gunfire.
Only downside on the charts: Megatanks' fire, which twice destroyed the saber.

Melee 4/5: Combining his two sabers and his martial arts techniques, Ulrich is almost the most powerful of the Lyoko Warriors in close combat. But one person surpasses him...

Ranged 2/5: By far the area in which Ulrich excels the least.
Certainly, later in the series, ended up trying to throw his sabers. The power of the shot made him earn his 2/5, but it's a double or quits: the manoeuvre leaves Ulrich unarmed. Moreover, it has a very low range and accuracy. Finally, Ulrich is almost helpless in the air.

Dodge 2/5: Ulrich could be a great dodger, maybe one of the best thanks to his various powers. But Stern is not very focused on dodging. Certainly, he had good dodge sequences, but he prefers parrying with his saber. His speedster temperament has won him many devirtualizations. The 2/5 punishes the difference between Ulrich's dodge as we saw in the series and the potential Ulrich could have to dodge using his powers properly.

Speed 5/5: Ulrich is the fastest Lyoko Warrior.

Strategy 2/5: Another area in which our hero doesn't shine. If correctly using his weapons and powers, Ulrich could excel, he doesn't often find his way out of bad situations like Aelita through trickery or Odd through daring. Ulrich's strategy too often, far too often boils down to frontal attack. Ulrich counts more on his power than on his head.

Special Powers 4/5: Ulrich is the best off of the original Lyoko Warriors during the Prequel and the early seasons. His two powers are formidable, not to say almost terrifying. Supersprint made him a virtual torpedo capable of defeating enemies in large numbers and getting out of the most dangerous situations. To Ulrich it is a weapon of surgical strike: fast, accurate, deadly. Triplicate fills Ulrich's gaps in dodging skill. When he moves into a triangular position, the target is almost certainly eradicated. Only William was able to thwart the technique.
It's not so much the powers themselves that make Ulrich extremely powerful: the three powers are matched and complement Ulrich's equipment. Supersprint allows him to penetrate opponent's kill zone directly. In addition, with the acceleration, the power of his sword is increased tenfold. However Ulrich's powers do not offer any other opportunities than the ones at a basic level. Their use, though formidable, is limited compared to William and Aelita's powers.

Ulrich is clearly the tank of the team. His powers and weapons make him the ram that forces the enemy lines and creates the opening. Ulrich is also one of the most versatile Lyoko Warriors in terms of ability. He's good in all areas.
One might even venture to say he might have been the best "nice" Lyoko Warrior...if he had more combat intelligence. Why Ulrich does not stand out more in Code Lyoko? Because most of the clashes took place against monsters that attack from a distance and Ulrich is a contact man... Once it was matter of fighting hand-to-hand (polymorphic clone or William), he shone. And it is wise to think that if in the future the Lyoko Warriors had to face humanoid opponents more regularly...armed, for example, with twin black blades...his skills will become paramount.


YUMI


Power 4/5: This statistic often surprises people. It deserves explanation. Contrary to popular belief, Yumi's fans are very powerful. They devirtualize, just as Ulrich's saber, the most frail monsters without necessarily hitting their target. Moreover, they have a unique ability: they are the only weapon that has proved capable of destroying several monsters in a row in a single throw.
When William was buffeted by them, he did not recover. The many times Yumi's throws failed in reaching one of the XANA Warrior's arms therefore comes down to imprecision or bad luck.

Defence 3/5: One area where Yumi is not at her best. This is not her fault, the complaint should rather be addressed to her weapon. It has two major flaws: the first is its lack of effectiveness for blocking. The weapon is very small, Yumi must be firmly set on her feet to block shots and she still suffers from the impact of the shield. In addition, the surface area they protect is very limited and they are unable to block William's blade or a Megatank laser. The second defect is understood that from the moment Yumi throws her weapons, she is totally helpless in terms of defence, especially if they never return to her.
Her impressive spinning technique allowed her to deflect full rounds of fire. However, Yumi doesn't focus so much on defence but on dodging.

Melee 3/5: A mixed issue.
Yumi has correct skills for melee, especially her agility which again gives a clear advantage in close combat. Her lack of strength compared to boys can sometimes be a problem, especially against William. Yumi's biggest flaw in hand-to-hand is not a lack of power but her equipment. Yumi has absolutely no weapons and no useful power in close combat. She must therefore rely on trickery to get by.

Ranged Attack 4/5: Yumi is close to perfection. Her fans can deal several strikes without stopping, always returning to their starting point and having a very strong range. They are unpredictable and powerful for the enemies when they fly.
Two defects deprive Yumi of the point from perfection: if both fans do not fly, she must wait to catch them again in order to remove them. Furthermore, she must be firmly set on her feet to throw them correctly.

Dodge 5/5: Yumi's point of excellence. On this ground, Yumi suffers no rival with her gymnastic talents. She is able to move through the most difficult terrain while making lavish dodges through her gymnastic skills.
His formidable skills have often driven William crazy.

Speed 2/5: Yumi is probably the slowest Lyoko Warrior along with Aelita. During frantic races, she is often last and is quickly overtaken by Odd or Ulrich. Her dodging and fighting techniques rely more on agility, rather than her speed.

Strategy 4/5: Here is a point in which Yumi stands out compared to her bashful lover.
Although Yumi's fighting style has significant strengths, it may be one that has the largest gaps. Yumi, the more thoughtful of the group, has always used her brain to overcome her weaknesses. She may be the most conservative character and combines the best means at her disposal to get out of dangerous situations.

Special power 2/5: If Yumi's power could be one of the most powerful, the energy and concentration it requires is an undeniable gap, as well as the the slowness of its execution. So, Yumi is almost unable to use it in the middle of a melee or hand-to-hand combat. Where her power is more efficient is where it may be combined with a thrown fan.

Yumi is the exact opposite of Ulrich. Ironic isn't it?
Ulrich is built for melee, Yumi for medium and long distance. Ulrich is naturally well-endowed with weapons and power, Yumi is the most underserved. Ulrich has not an ounce of tactics, Yumi is an expert in working her way out of a situation where she's at a disadvantage. The brain and the muscles.


Bon travail, merci ^^

Et j'espère que les images ne sont pas encore fait...

Spoiler
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Shaka MessagePosté le: Ven 18 Oct 2013 19:10   Sujet du message: Répondre en citant  
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Inscrit le: 12 Avr 2006
Messages: 3893
Localisation: Sur une colline, près des étoiles
J'ai ajouté en ligne la partie que tu avais déjà faite et que Queen a peaufiné, ainsi que toute les images de Queen !

Félicitations à vous deux !

J'espère que tu auras l'occasion de finir la traduction de la seconde moitié du dossier !

http://en.codelyoko.fr/dossiers/skills.cl
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